Artist Bio:

Justin Louie’s games, products, and media convey emotions through uniquely crafted stories and visuals. He is used to creating his works in Unreal Engine, Maya, Figma, and Photoshop. His background in visual communication and storytelling informs his design process, allowing him to effectively translate complex information into intuitive and visually compelling interfaces. He has worked on such game projects as “Maze Odyssey” and “Cyclops Dodge”, as well as collaborated with a team on the game “Project Abduction”. He plans on getting into the game design business to create experiences and stories that leave a positive impact on all who play them regardless of age.

Louie is expected to receive a BFA from California State University, East Bay focusing on Interaction & Game Design in December 2025. To expand his skillset, he is currently learning how to cast metals such as bronze and silver, as well as welding to be able to create unique game merchandise that could be sold through AAA game studio vendors. In order to spark new ideas and see professional examples, he is usually playing the newest action-adventure game that has been released or playing Marvel Rivals. Keeping him company for the better part of a year is his family cat, Gris, acting as both sidekick and moral support on his journey.

SERVICES

  • Bringing your ideas and requests graphically to the screen and/or tangibly in the way you imagined them, adding my stylistic flair to it.

  • Mapping out how you want your game to look, working on your feedback while implementing quality textures to make it feel unique.

  • Coding your game to work and look exactly how you want it to, combining our ideas into something next level.

LET’S WORK TOGETHER.

Interested in working together? Fill out some info and we will be in touch shortly! I can't wait to hear from you!