Truant Legacy

The proposal for my senior project was a game that is developed in Unreal Engine 5. It will contain at least one level and will be focused on the setting, story, and character. The game will be created to evoke emotion such as curiosity, fear, sadness, jubilation, and fulfillment in the people that are playing the game as well as anybody that is watching the game be played. It will be in first-person and focus on the theme of exploration for gameplay. The more that is explored, the clearer the story of the game will get. It will also make the character’s motivations clearer and aim to establish empathy.

Everything in the level was designed by me, along with the textures, sound, game mechanics, day/night cycle, UI, 3D model implementation, music, and story.

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